/* ----------------------------------------------------------------------------- * * (c) The GHC Team, 2000 * * RTS Object Linker * * ---------------------------------------------------------------------------*/ #ifndef LINKERINTERNALS_H #define LINKERINTERNALS_H typedef enum { OBJECT_LOADED, OBJECT_RESOLVED } OStatus; /* Indication of section kinds for loaded objects. Needed by the GC for deciding whether or not a pointer on the stack is a code pointer. */ typedef enum { SECTIONKIND_CODE_OR_RODATA, SECTIONKIND_RWDATA, SECTIONKIND_OTHER, SECTIONKIND_NOINFOAVAIL } SectionKind; typedef struct _Section { void* start; void* end; SectionKind kind; struct _Section* next; } Section; typedef struct _ProddableBlock { void* start; int size; struct _ProddableBlock* next; } ProddableBlock; /* Jump Islands are sniplets of machine code required for relative * address relocations on the PowerPC. */ typedef struct { #ifdef powerpc_HOST_ARCH struct { short lis_r12, hi_addr; short ori_r12_r12, lo_addr; long mtctr_r12; long bctr; } jumpIsland; #elif x86_64_HOST_ARCH uint64_t addr; uint8_t jumpIsland[6]; #endif } SymbolExtra; /* Top-level structure for an object module. One of these is allocated * for each object file in use. */ typedef struct _ObjectCode { OStatus status; char* fileName; int fileSize; char* formatName; /* eg "ELF32", "DLL", "COFF", etc. */ /* An array containing ptrs to all the symbol names copied from this object into the global symbol hash table. This is so that we know which parts of the latter mapping to nuke when this object is removed from the system. */ char** symbols; int n_symbols; /* ptr to malloc'd lump of memory holding the obj file */ char* image; #ifdef darwin_HOST_OS /* record by how much image has been deliberately misaligned after allocation, so that we can use realloc */ int misalignment; #endif /* The section-kind entries for this object module. Linked list. */ Section* sections; /* Allow a chain of these things */ struct _ObjectCode * next; /* SANITY CHECK ONLY: a list of the only memory regions which may safely be prodded during relocation. Any attempt to prod outside one of these is an error in the linker. */ ProddableBlock* proddables; #ifdef ia64_HOST_ARCH /* Procedure Linkage Table for this object */ void *plt; unsigned int pltIndex; #endif #if powerpc_HOST_ARCH || x86_64_HOST_ARCH SymbolExtra *symbol_extras; unsigned long first_symbol_extra; unsigned long n_symbol_extras; #endif } ObjectCode; extern ObjectCode *objects; void exitLinker( void ); #endif /* LINKERINTERNALS_H */