name: game-tree version: 0.1.0.0 cabal-version: >= 1.6 synopsis: Searching game trees with alpha-beta pruning description: A data type for game trees, as used in decision theory and game theory, along with standard algorithms for searching the tree using alpha-beta pruning. Can be used as the basis of an AI for two-player zero-sum games, such as chess. category: Data license: GPL license-file: LICENSE author: Colin Adams maintainer: colin@colina.demon.co.uk copyright: Copyright: 2009 Colin Adams build-type: Simple tested-with: GHC == 6.10.1 Library exposed-modules: Data.Tree.Game_tree.Game_tree, Data.Tree.Game_tree.Negascout build-depends: base >= 4 ghc-options: -Wall -fno-warn-unrecognised-pragmas -O2 source-repository head type: darcs location: http://code.haskell.org/game-tree/