name: OpenAL version: 1.4.0.0 license: BSD3 license-file: LICENSE maintainer: Sven Panne bug-reports: mailto:sven.panne@aedion.de homepage: http://connect.creativelabs.com/openal/ category: Sound synopsis: A binding to the OpenAL cross-platform 3D audio API description: A Haskell binding for the OpenAL cross-platform 3D audio API, appropriate for use with gaming applications and many other types of audio applications. For more information about OpenAL, please see: . build-type: Configure extra-source-files: OpenAL.buildinfo.in README aclocal.m4 config.guess config.sub configure configure.ac examples/test/TestDevice.hs include/HsOpenAL.h.in include/HsOpenALConfig.h.in install-sh extra-tmp-files: config.log config.status autom4te.cache OpenAL.buildinfo include/HsOpenALConfig.h include/HsOpenAL.h exposed-modules: Sound.OpenAL, Sound.OpenAL.AL, Sound.OpenAL.AL.ALboolean, Sound.OpenAL.AL.Attenuation, Sound.OpenAL.AL.BasicTypes, Sound.OpenAL.AL.Buffer, Sound.OpenAL.AL.BufferInternal, Sound.OpenAL.AL.Doppler, Sound.OpenAL.AL.Errors, Sound.OpenAL.AL.Extensions, Sound.OpenAL.AL.Format, Sound.OpenAL.AL.Listener, Sound.OpenAL.AL.Source, Sound.OpenAL.AL.StringQueries, Sound.OpenAL.ALC, Sound.OpenAL.ALC.BasicTypes, Sound.OpenAL.ALC.Capture, Sound.OpenAL.ALC.Context, Sound.OpenAL.ALC.Device, Sound.OpenAL.ALC.Errors, Sound.OpenAL.ALC.Extensions other-modules: Sound.OpenAL.AL.PeekPoke, Sound.OpenAL.AL.QueryUtils, Sound.OpenAL.AL.SourceState, Sound.OpenAL.AL.String, Sound.OpenAL.ALC.ALCboolean, Sound.OpenAL.ALC.QueryUtils, Sound.OpenAL.ALC.String, Sound.OpenAL.Config, Sound.OpenAL.Constants include-dirs: include includes: HsOpenAL.h install-includes: HsOpenAL.h ghc-options: -Wall build-depends: base >= 3 && < 5, StateVar, ObjectName, Tensor extensions: CPP, ForeignFunctionInterface