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Tue Jul 10 21:58:59 BST 2012


recent versions of the OpenGL packages.

Thanks,
Jason

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<br><br><div class=3D"gmail_quote">On Fri, Oct 26, 2012 at 9:59 AM, Mikhail=
 Glushenkov <span dir=3D"ltr">&lt;<a href=3D"mailto:the.dead.shall.rise at gma=
il.com" target=3D"_blank">the.dead.shall.rise at gmail.com</a>&gt;</span> wrot=
e:<br>
<blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p=
x #ccc solid;padding-left:1ex">Hi,<br>
<div class=3D"im"><br>
On Fri, Oct 26, 2012 at 7:07 AM, Jason Dagit &lt;<a href=3D"mailto:dagitj at g=
mail.com">dagitj at gmail.com</a>&gt; wrote:<br>
&gt;<br>
&gt; Does this install the 32bit or 64bit version of GHC? For that matter, =
I<br>
&gt; can&#39;t find where it&#39;s documented which version of GHC you&#39;=
re shipping.<br>
<br>
</div>Only 32-bit, since 2012.4.0.0 still uses GHC 7.4.2.<br>
The package spec is available here:<br>
<a href=3D"https://github.com/haskell/haskell-platform/blob/pre-release/has=
kell-platform.cabal" target=3D"_blank">https://github.com/haskell/haskell-p=
latform/blob/pre-release/haskell-platform.cabal</a></blockquote><div><br></=
div>
<div>Thanks. I wasn&#39;t sure where to find that.</div><div>=A0</div><bloc=
kquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #cc=
c solid;padding-left:1ex"><br>
<div class=3D"im"><br>
&gt;&gt; =A0 =A0* All libraries (except OpenGL and GLUT) are now built with=
<br>
&gt;&gt; --enable-shared<br>
&gt;<br>
&gt;<br>
&gt; I don&#39;t recall hearing about this. OpenGL and GLUT now have bug tr=
ackers if<br>
&gt; you&#39;d like to register a bug, although I think the HP is using out=
dated<br>
&gt; versions of those packages:<br>
<br>
</div>I bumped into it just yesterday. Maybe it&#39;s fixed in the newer<br=
>
releases - I&#39;ll have to test.<br></blockquote><div><br></div><div>If yo=
u test this, please let me know what you learn.</div><div><br></div><blockq=
uote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #ccc =
solid;padding-left:1ex">

<div class=3D"im"><br>
&gt; When testing with the 64bit version of GHC on windows I&#39;ve been un=
able to<br>
&gt; get ghc to recognize glut32.dll. Something to keep in mind when the 64=
bit<br>
&gt; support is working better. It&#39;s also a package I&#39;d like to dep=
recate in<br>
&gt; favor of GLFW-b (no official word on that yet though).<br>
<br>
</div>Hopefully that gets fixed before the next HP release. Otherwise we&#3=
9;ll<br>
maybe need to call the x64 version &quot;experimental&quot;.<br></blockquot=
e><div><br></div><div>Agreed.</div><div>=A0</div><blockquote class=3D"gmail=
_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:=
1ex">

<div class=3D"im"><br>
&gt; One of the listed issues: No documentation for the GLUT library. Haddo=
ck<br>
&gt; fails on it for some reason.<br>
&gt;<br>
&gt; I received a patch for that today and it&#39;s already been applied, b=
ut that<br>
&gt; version is not on hackage yet.<br>
<br>
</div>Nice. Would it be possible to backport this patch?<br></blockquote><d=
iv><br></div><div>It may be possible to backport this. Unfortunately, it&#3=
9;s not as easy as it should be. I believe the version of the OpenGL librar=
ies in the platform are before the low-level bindings were factored out of =
the high level packages. This means that I don&#39;t know if the the releas=
e that needs the backport is even in the repository history.</div>
<div><br></div><div>From my point of view, it would be ideal if the HP coul=
d use the most recent versions of the OpenGL packages.</div><div><br></div>=
<div>Thanks,</div><div>Jason</div></div>

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